Controls: Arrow keys or mouse to move the paddle, click or press space to begin a level or retry.

Objective: Win by destroying all the bricks before losing all your lifes, you lose a life when the main ball (iron one) hits the bottom.

Powerups: Piercing spear that hits any blocks on its path, speed up that affects all balls on screen, multiball that spawns 2 more balls and explosion where the next ball that hits a brick it damages all adjacent bricks as well.

Credits:

BGM:

artist: Abstraction

https://tallbeard.itch.io/music-loop-bundle

https://abstractionmusic.com

sound effects:

artist: Chequered Ink

https://ci.itch.io/400-sounds-pack

icons:

artist: SnoopethDuckDuck

https://snoopethduckduck.itch.io/swords

Raven Fantasy Icons pack

https://clockworkraven.itch.io/raven-fantasy-icons

Game engine:

Phaser 3

https://phaser.io/

Gemini AI was used to produce some sprite assets

GitHub co-pilot was used for coding.

Submission  info for Z01 game jam:

Game Title: SIEGE BREAKER

Team / Creator(s): Permidis

Made with: Phaser 3

Build type: Web



 

Published 26 days ago
StatusReleased
PlatformsHTML5
AuthorPermidis
Tags2D, Arcade, Pixel Art, Singleplayer
AI DisclosureAI Assisted, Code, Graphics

Leave a comment

Log in with itch.io to leave a comment.