SIEGE BREAKER
Controls: Arrow keys or mouse to move the paddle, click or press space to begin a level or retry.
Objective: Win by destroying all the bricks before losing all your lifes, you lose a life when the main ball (iron one) hits the bottom.
Powerups: Piercing spear that hits any blocks on its path, speed up that affects all balls on screen, multiball that spawns 2 more balls and explosion where the next ball that hits a brick it damages all adjacent bricks as well.
Credits:
BGM:
artist: Abstraction
https://tallbeard.itch.io/music-loop-bundle
sound effects:
artist: Chequered Ink
https://ci.itch.io/400-sounds-pack
icons:
artist: SnoopethDuckDuck
https://snoopethduckduck.itch.io/swords
Raven Fantasy Icons pack
https://clockworkraven.itch.io/raven-fantasy-icons
Game engine:
Phaser 3
Gemini AI was used to produce some sprite assets
GitHub co-pilot was used for coding.
Submission info for Z01 game jam:
Game Title: SIEGE BREAKER
Team / Creator(s): Permidis
Made with: Phaser 3
Build type: Web
| Published | 26 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Permidis |
| Tags | 2D, Arcade, Pixel Art, Singleplayer |
| AI Disclosure | AI Assisted, Code, Graphics |

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